﻿#ifndef __SS_LINE_RENDER_H__
#define __SS_LINE_RENDER_H__
#include "ssColorRender.h"
#include "../../3dMath/ssColor.h"
#include "../../3dMath/ssVector.h"


namespace StarSeeker
{

class ssLineRender : public ssColorRender
{
public:
	ssLineRender();
	~ssLineRender();
	
	void CreateLine(ssfloat x1, ssfloat y1, ssfloat z1, ssfloat x2, ssfloat y2, ssfloat z2, ssfloat r, ssfloat g, ssfloat b, ssfloat a);
	void CreateLine(ssVector3 p1, ssVector3 p2, ssColor4 c);
};

}
#endif
